Absalom

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Absalom (Nation)
Alignment Neutral
Ruler Lord Gyr of House Gixx
Government Grand Council
Demonym Absalomians
Adjective Absalom
Languages Common, Osiriani, Kelish
Religions Abadar, Aroden, Calistria, Cayden Cailean, Iomedae, Irori, Nethys, Norgorber, Sarenrae, Shelyn

Absalom (City)
Titles City at the Center of the World, Patchwork City, City of Buried Treasures
Size Metropolis
Population 303,900
Demographics 64% human, 11% halfling, 8% half-elf, 7% gnome, 5% dwarf, 2% elf, 1% half-orc, 2% other races
Government Conventional (Grand Council)
Alignment Neutral
Ruler Lord Gyr of House Gixx

For more than 4,000 years, Absalom (pronounced AB-sah-lahm) has been the City at the Center of the World, a metropolis-sized showcase of the greatest treasures in all Golarion. The importance and influence of Absalom upon the Inner Sea and the whole of Golarion can not be overstated. The city not only holds a key strategic position for both commercial and military endeavors in the region, but encompasses the site of the ascension of four deities and claims to have been founded by none other than the Last Azlanti, the god Aroden. It is not without reason that the passage of time throughout the Inner Sea region is counted in Absalom Reckoning.

A city the size of Absalom could not function as a single cohesive unit, thus it has been divided or split naturally over time into a handful of distinct districts, each a city unto itself both in terms of sheer population and overall atmosphere, and each having its own district council to run its day-to-day affairs. From the high-class havens of the Petal and Ivy Districts to the dangerous and destitute districts of the Puddles and Precipice Quarter, Absalom’s neighborhoods run the gamut of both the economic and social spectra. Additionally, austere monuments of historical and spiritual significance draw thousands of people to Azlanti Keep, the Ascendant Court and Wise Quarter on a daily basis.

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Founded in 1 AR by the god Aroden when he raised the Starstone from the depths of the Inner Sea, there is nothing ordinary about Absalom’s history even from its very first day in existence. Its whole-cloth creation allowed for a quick inhabitation and Aroden tasked the best and bravest from throughout Inner Sea region to protect the Starstone and prevent any from moving it.

But given Absalom’s tactical position in the middle of countless trade routes and its undeniable influence, many ambitious nations or greedy warlords have set their sights upon the walls of the city over the millennia, and the guarding of the city and the Starstone within has never been easy. For the past four millennia, the city has been besieged by one army after another, in an attempt to bring Absalom to its knees and wrest control of it from all others. Despite the relentless onslaught, the city has never fallen. Relics of these ongoing wars still litter the plains of the Isle of Kortos surrounding the city (known as the Cairnlands) and sunken warships clutter the harbor.

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Absalom

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